Tuesday, 10 December 2013

The Red Tide Advances

Some further progress on the Soviet Motor Rifles! Actually quite chuffed with how these guys have come out (after a bit of a shaky start). Looking forward to getting enough of 'em done for a game...

The Platoon Command Pack is now finished. In game terms I only need the лейтена́нт and his radio operator (who will for all intents and purposes just be a rifleman, but the radio on his back adds to the "HQ" look...) for the Command section; the marksman and rifleman with the UGL will find themselves part of the 3rd Motor Rifle section. Also, the radio-operator's backpack still needs an aerial adding.

The first four of the BMP dismounts just need based now. Still to add a further rifleman and gunner with an RPK.

Rather pleased with how well this arm shield came out! Can't see me replicating that any time soon...

Apologies again for some of the blurry pictures. It's not yer eyes, honest!



Wednesday, 4 December 2013

Latest Cold War Progress...

Spent this week so far adrift in a sea of snot, Lemsip and Humbrol, as I've been loaded with the cold since Sunday. Which was marvellous.

However, I have thus been able to get some work done on the painting front. Firstly, as you may have seen over on Bobinantes, I've got the first four Soviet figures ready for basing:

These are from Elhiem's Cold War Platoon Command pack CWR08, and very nice they are too. The pack features a Platoon Commander, radio operator, marksman with Dragunov SVD (somewhat nonchalantly smoking a cigarette) and a trooper with an underslug grenade launcher on his AK-74. All are clad in the standard Soviet khaki uniform.

I've also managed to get the BAOR MILAN team finished...

...and ready for basing:

Again, figures from Elhiem's Cold War range. With the addition of a spotter team/ command element (currently undercoated) that should give me the 10 figures needed for the British side of the current Guild "Friend & Foe" group build. The Soviet side will be the Platoon Command, plus the 6 dismounts for a BMP-2 (which is itself somewhere in the pipeline).

So far looking like I might have all that finished for the 21st!